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Tag: game-design
50 items with this tag.
May 24, 2026
10 Bad Tips That Kill Your Game (and What to Do Instead)
design
game-design
game-mistakes
onboarding
game-feel
monetization
terminology
May 24, 2026
Core Gameplay
design
game-design
core-gameplay
core-loop
game-mechanics
terminology
May 24, 2026
10 Lời Khuyên Sai Lầm Phá Hủy Game (10 Bad Tips That Kill Your Game)
thiet-ke
game-design
game-mistakes
onboarding
game-feel
monetization
thuat-ngu
May 24, 2026
Core Gameplay (Lối chơi cốt lõi)
thiet-ke
game-design
core-gameplay
core-loop
game-mechanics
thuat-ngu
May 24, 2026
3 Lớp Cấu trúc Thiết kế Game (3 Layers of Game Design)
game-design
kien-thuc
co-che
he-thong
May 24, 2026
Addictive Game Design (Thiết kế Gắn kết Người chơi)
game-design
tam-ly
retention
engagement
P1
May 24, 2026
Thiết kế FTUE Hiệu quả: 8 Nguyên tắc Cốt lõi
game-design
ftue
onboarding
ux
retention
mobile-game
P1
May 05, 2026
12 Game Design Tricks: Psychological Techniques to Retain Players
game-design
psychology
retention
monetization
game-feel
tricks
P1
May 05, 2026
How to Conduct a Playtest: 10-Step Professional Process
game-design
playtest
qa
testing
game-development
methodology
P1
May 05, 2026
How to Design a Great FTUE: 8 Core Principles
game-design
ftue
onboarding
ux
retention
mobile-game
P1
May 05, 2026
How to Structure a Game Design Document (GDD)
game-design
gdd
game-development
documentation
production
P1
May 05, 2026
One Page Game Concept: An 11-Section Template for Pitching Game Ideas
game-design
game-concept
pitch
production
template
P1
May 05, 2026
12 Game Design Tricks: Kỹ thuật tâm lý giữ chân người chơi
game-design
psychology
retention
monetization
game-feel
tricks
P1
May 05, 2026
Cách tổ chức Playtest: Quy trình 10 bước chuyên nghiệp
game-design
playtest
qa
testing
game-development
methodology
P1
May 05, 2026
Cách cấu trúc Game Design Document (GDD)
game-design
gdd
game-development
documentation
production
P1
May 05, 2026
One Page Game Concept: Template 11 mục để pitch ý tưởng game
game-design
game-concept
pitch
production
template
P1
May 02, 2026
FTUE Guide for Casual Games (The First 30 Minutes)
game-design
ftue
onboarding
casual-game
design
P1
May 02, 2026
Game Aspects Breakdown
game-design
game-aspects
aesthetics
core-loop
design
P1
May 02, 2026
Meta vs Progression
game-design
monetization
progression
meta
design
P1
May 02, 2026
Hướng dẫn FTUE cho Casual Game (30 Phút Đầu Tiên)
game-design
ftue
onboarding
casual-game
thiet-ke
P1
May 02, 2026
Game Aspects Breakdown (Phân tách Các Khía cạnh Game)
game-design
game-aspects
aesthetics
core-loop
thiet-ke
P1
May 02, 2026
Meta vs Progression (Meta và Tiến trình)
game-design
monetization
progression
meta
thiet-ke
P1
May 02, 2026
3 Layers of Game Design
career
game-design
theory
core-loop
May 02, 2026
Addictive Game Design
career
game-design
psychology
retention
engagement
May 02, 2026
10 Game Design Rules
design
game-design
principles
rules
P1
May 02, 2026
Bartle's Player Types
design
psychology
game-design
players
P1
May 02, 2026
Dynamic Difficulty Adjustment (DDA)
design
game-design
psychology
terminology
difficulty
May 02, 2026
Emotional Design
design
psychology
game-design
P1
May 02, 2026
FTUE (First Time User Experience)
design
game-design
ux
ftue
psychology
P1
May 02, 2026
Frame Rate (Frame Data)
game-design
combat
mechanics
frame-data
May 02, 2026
Frustration Factor (FUUU Factor)
game-design
business
level-design
terminology
May 02, 2026
Game Balancing
design
game-design
business
balancing
P1
May 02, 2026
Game Experience Breakdown
design
psychology
game-design
experience
P1
May 02, 2026
Layers of Engagement
design
game-design
terminology
P1
May 02, 2026
Retention
design
game-design
terminology
data
metrics
P1
May 02, 2026
AI in Games (Artificial Intelligence)
technology
ai
npc
game-design
May 02, 2026
8 Framework Thiết kế Retention
kinh-doanh
retention
game-design
framework
P3
May 02, 2026
Bartle's Player Types (Phân loại người chơi của Bartle)
thiet-ke
tam-ly
game-design
nguoi-choi
P1
May 02, 2026
Dynamic Difficulty Adjustment (Điều chỉnh độ khó động)
thiet-ke
game-design
tam-ly
thuat-ngu
difficulty
May 02, 2026
Emotional Design (Thiết kế Cảm xúc)
thiet-ke
tam-ly
game-design
P1
May 02, 2026
Game Experience Breakdown (Giải phẫu Trải nghiệm Game)
thiet-ke
tam-ly
game-design
trai-nghiem
P1
May 02, 2026
Layers of Engagement (Các Tầng Gắn Kết)
thiet-ke
game-design
thuat-ngu
P1
May 02, 2026
Loss Aversion in Puzzle Games
psychology
monetization
puzzle-game
game-design
behavioral-economics
P1
May 02, 2026
Loss Aversion trong Puzzle Game (Tâm lý Ngại mất mát)
tam-ly
monetization
puzzle-game
game-design
thiet-ke
P1
May 01, 2026
10 Game Design Rules (10 Quy tắc Thiết kế Game)
thiet-ke
game-design
nguyen-tac
quy-tac
P1
May 01, 2026
FTUE (First Time User Experience)
thiet-ke
game-design
ux
ftue
tam-ly
P1
May 01, 2026
Khung hình (Frame Data)
game-design
combat
mechanics
frame-data
May 01, 2026
Frustration Factor (FUUU Factor)
game-design
kinh-doanh
level-design
thuat-ngu
May 01, 2026
Game Balancing (Cân bằng Game)
thiet-ke
game-design
kinh-doanh
can-bang
P1
May 01, 2026
Retention (Tỷ lệ giữ chân)
thiet-ke
game-design
thuat-ngu
du-lieu
metrics
P1