💼 Industry & Business

Industry Hub Pixel Art Illustration: The game industry takes flight as a billion-dollar market

This pillar exposes the economic realities behind the world’s largest entertainment industry — from the historical dominance of market structures, through controversial business models, to the corporate empires that control the industry.

The game industry in 2020 reached $165.9 billion USD, surpassing the combined revenue of film and music.


ArticleDescription
History of Video GamesA 7-era chronology — from 1950 labs to the Mobile age
Game Monetization ModelsPremium, Freemium, Subscription, Season Pass — who pays for what?
GachaThe addictive and ethically contentious random reward system
AAA vs IndieThe divide between blockbuster budgets and independent creativity
Iterate Pivot KillStrategic decision framework when Retention is low
Live ServiceThe GaaS model — operating a game like an ongoing service
8 Framework Retention8 retention design framework pillars for LTV optimization
Playable AdsInteractive ad format letting users try before they install
DLCDownloadable Content — extending a game’s lifecycle post-launch
Early AccessSell during development to fund completion
FranchiseIP management — the power of an established game brand
Game ExclusivesPlatform exclusivity strategies — who locks what and why
GachaThe randomized monetization mechanic at the center of mobile game economics
Big DataHow player behavioral data drives design and monetization decisions
LTVLifetime Value — the fundamental metric of game business sustainability
CPICost Per Install — the cost of acquiring one new player
Buy RateConversion Rate — the percentage of players who spend money
IAPIn-App Purchases — direct monetization from paying players
IAAIn-App Advertising — monetizing non-paying players through ads
Churn RateThe rate at which players abandon a game permanently
Playable AdsInteractive ad format with the highest install quality

🏢 Companies & Studios

Profiles of 25+ major companies and studios — from Nintendo, Sony, Tencent to Roblox and Sea Group.

👉 View Full Game Companies Directory

📱 Distribution Platforms

How the “gatekeepers” of global game distribution compete for dominance.

👉 Explore the Distribution Platforms Ecosystem

🛒 Asset Market

The B2B raw materials market for game developers: 3D models, source code, audio, and system plugins.

👉 Browse the Asset Market


See also: History of Video Games for the economic through-line across 50 years.

25 items under this folder.