🎨 Graphics Software

This section covers the digital art tools used by game artists across every production stage — from 3D modeling to 2D illustration, texture painting, animation, and UI design.


3D Software

SoftwareDeveloperPrimary Use
BlenderBlender Foundation (open source)3D modeling, animation, VFX, rendering
MayaAutodeskIndustry-standard character animation, rigging
ZBrushPixologic (Maxon)High-poly organic sculpting
Substance PainterAdobePBR texture painting for 3D models
HoudiniSideFXProcedural VFX, simulation, destruction
Marmoset ToolbagMarmosetReal-time 3D rendering, texture baking, portfolio

2D Software

SoftwareDeveloperPrimary Use
PhotoshopAdobeGeneral 2D editing, textures, concept art
KritaKDE / Krita FoundationFree digital painting, concept art
Clip Studio PaintCelsysManga/anime illustration, lineart
ProcreateSavage InteractiveiPad digital painting
AsepriteIgara StudioPixel art animation
FigmaFigmaUI/UX design, wireframing

Specialized Tools

SoftwareUse
Spine2D skeletal animation for games

See also: Blender, Unreal Engine, Unity